❌

Reading view

There are new articles available, click to refresh the page.

'There's one never-ending challenge working for IKEA: cable management' β€” how Xbox collaborated with the Swedish designers to help solve the biggest problems for gamers while also making beautiful furniture

When I first saw the IKEA x Xbox collaboration at this year's Gamescom, I was struck by two conflicting ideas.

With its multi-functional side table, TV stand, and decorative controller box, this is some smartly made furniture with some genuinely helpful uses. Then, with a thumbstick stool and a D-pad cushion, it's also one of the silliest things I've seen.

Taken as a whole, you can see it's a mix of the playful and the practical. After I spoke to designers at both IKEA and Xbox at the show, it turns out that was the point all along.

"That was present throughout the journey because it's important," explained Philip DilΓ©, product developer for IKEA of Sweden. "Playing games is playful; it is fun. Solving people's needs connected to that can be very functional and practical. We tried to balance that, for sure.

"We wanted to make things that are relevant for people who play games. Something that reflects you, or that you feel allows you to express yourself...but the object itself is a beautiful piece of home furnishing."

It's a philosophy echoed by Carl Ledbetter, partner head of design at Xbox: "Just like when we design a console, it can be as quiet as people want it. They can put it back and let it recede into their environment. Or they can pull it forward and have it be very expressive. And I think some of those same qualities are in these products in the YXSTABY collection."

The IKEA x Xbox collection in situe at Gamescom

(Image credit: Future / IKEA / Xbox)

Ledbetter used the controller display box and the TV stand as examples of this. With the former, it's ideal for enthusiast gamers who like to collect controllers and show off their favorite designs in a dedicated gaming space. Meanwhile, with the latter, it serves a "dual life" β€” whether it's sitting in the corner while you're watching shows and movies, or wheeled front and centre for an intense gaming session.

"That was a big part of our philosophy: how do we make products that can adapt to how people want to use them? Either be as expressive as possible, or just be part of your world," summarised Ledbetter.

You can see that approach clearly in all of the more practical products from the collection.

Take the side table. Closed up and next to your sofa, it could be mistaken for another piece of clean and minimalist furniture you'd find in IKEA. Open up the sliding doors on the front, though, and inside there's space specifically designed to store controllers, headsets, and battery packs β€” plus the all-important cable management and power connectivity options you need to keep your tech charged between sessions.

Two chairs from the IKEA x Xbox collection with d-pad cushions on top

(Image credit: Future / IKEA / Xbox)

"This came up time and time again: cable management, charging stuff β€” where do you put it when you're done? People don't want it all over the place," said Ledbetter.

And DilΓ© agreed: "We looked at it from the perspective of: what does gaming throughout the home look like? Because, of course, people play at their desks, in the living room, on the couch. In so many different ways. For us, it was important to cater for a lot of these different needs.

"And there's one never-ending challenge working for IKEA: cable management. It always comes up over and over again. I think it's a very real frustration for people.

"Take the TV stand, for example. Yeah, you need to have the console there; you need to have somewhere to charge the controllers, somewhere to put a headset. That was one of the benefits of working together with someone like Xbox that knows gaming, and the hardware, and the players. That made the brief really, really clear."

Showing the cable management of the TV stand from the IKEA x Xbox collection

(Image credit: Future / IKEA / Xbox)

And even though designing for gamers was a big part of their brief, both teams were also well aware that they wanted products that a non-gamer would be happy to live in their home. This meant offering something that wasn't bedazzled with RGB lighting and garish colors.

"You need to cater for gamers, but also for non-gamers or people who are living with gamers, or people who want to have the functionality but still want to have a nice home," said DilΓ©.

"[We wanted to create] things that maybe your spouse or the people you live with also want to put in your home. These aren't just things that you accept because of your hobby. That was an important balance for us.

"There are so many people who play games, so it’s incredibly diverse. We really wanted to showcase that you can have that [gaming] experience and still have beautiful products that blend into your home to create a nice environment that you want to live in."

The design team and creative brains behind the YXSTABY collection at IKEA and Xbox

(Image credit: IKEA)

That led Ledbetter to reminisce about the first meeting between both parties, where they both discovered they shared very similar design philosophies and were keen to get both of their respective design teams together to bounce around ideas.

The result is this YXSTABY collection β€” nine products encompassing everything from stools, seats and cushions, to TV stands, storage and display cases β€” set to launch in October later this year. A weird and wonderful mix of items that speak to both the fun side of gaming and the practical needs in the home.

Ledbetter summed up his hopes for the collection as follows: "Think about it: we create these controllers, and we sell millions of controllers, but we're not in charge of the controller’s home. We make the controller, and then where does it go? We don’t know. So, now, there's this opportunity between IKEA and Xbox to build that home. It felt like a completion of that journey."

Microsoft Is Bringing Xbox 360 Games to PC

Microsoft reportedly plans to let developers bring Xbox 360 games to PC and next-generation Xbox devices, with a gradual rollout expected between 2027 and 2028. A separate disc-to-digital program would also give players transferable digital licenses tied to their physical Xbox discs, preserving the ability to resell or trade them. The Verge reports: With 360 games, developers can opt into making them backward compatible, and they will have control over things like a game's price and if it's available on Game Pass. The feature is expected to have a "gradual" rollout between 2027 and 2028 "across next-gen devices." The "full launch" of original Xbox games on PC is also set for October 2026; the initial program announced in July included just four games. The document also includes details about a way for players to get a digital version of a game that they already own on a physical disc, which The Verge's Tom Warren reported on in July. The document says that if a player puts an Xbox One or Series game on disc into an Xbox One or Series X console with a disc drive, they'll be granted a digital license that's bound to "that disc and the player's account." The license will stay with a player across Xbox devices, but if the disc "changes hands," the license will transfer to the new person. That should mean that gamers can still trade and sell discs; once the original owner of a disc does so, they can't play the digital version they got from that disc anymore. According to the document, a public beta for the disc-to-digital program was set for July with general availability set for August. We understand Microsoft had originally planned to test its disc-to-digital program with Xbox Insiders in July, but the beta was delayed. It's unclear if the timeline of August general availability is still accurate.

Read more of this story at Slashdot.

❌